If I'm wrong in assuming that, please ignore this silly threadġ.
However, I don't know anything about how the actual game system works, and I figured this seemed like a good place to ask a technical questionįirst off, this all assumes enemy difficulty scales to your level. In the ideal circumstances, you would remain at level 1 all game, and enemies would be leveled to you, providing easy fights all game since your weapons and armor would be vastly more effective by comparison. Theoretically you could trim time from the game by leveling as little as possible, perhaps even staying level 1. So that got me to thinking- leveling up takes time, several seconds at least. Anyways, I was thinking about possible improvements and noticed a brief discussion of the enemies being leveled based upon player level.